Juliette De Rachel [2] Suggested Upgrade: +14 or higher (7-13b)Suggested Cards: Polluted Wander Man x2 Crimson Katar [Holy] Suggested Upgrade: +14/15Suggested Cards: Polluted Wander Man, White Knight, Abysmal Knight (White Knight for general purpose if you don't have Polluted Wander Man, Abysmal Knight for MVPing). Reducing boss damage and prevents you from being knocked back. A dirt cheap offhand to provide four card slots. On 9/17/2019 at 1:25 AM, shinjuku101 said: Final Guillotine Cross Guide - Ultimate Edition - Updated for 200/70 Patch! massive def pierce, makes Meteor Assault insane, good HP/SP and maximize power availability. This build is PURE critical, and is only applicable to endgame uses. Effect. Upgrade: +8 As a critical build, having a balanced stat is important, this is to enable you to have high damage, high crit chance, and high attack speed. Lowest Point = Its VERY limited. question with phreeoni wing and stat +1 dex is it enough to hit all mvp? The Guillotine Cross is a multi-purpose class in Ragnarok Online, and probably the class that changed the most through the years. : The armors by themselves are pretty good, not as much as the Soutane armors, but as a full set if you can make use of the set bonuses they can be INCREDIBLE. Agi up is a distant dream. Love Piece Core: Massive ASPD and CRIT enchants on shadow gears to save for damage on armor slots. All sets will be considered as +9. Average DPS on Niflheim: 3.200.000 (Piercing, Ranged) Route #1 Results Not required as long as you have 5 weapon crush, 5 weapon block, and 5 counterslash for enforcer shoes your MA VCT will be zero. Also, being Neutral based element, this makes it a good generic weapon when fighting various MVPs, but an upgraded Thanatos Katar or Crimson Katar [Holy] should outperform it, when combined with the Ruff Officer Hat. Suggested Card: 2. Suggested Card: Gold Scaraba AoE [NEW][Ckt][CDD]Luk Soutane: Incredible choice for raw attack power. [SD]Excalibur(Niflheim): Has 3 slots and decent MATK, can be used in right hand to save on aspersio costs and reliability. [NEW]Cost= 5/5 - Requires Multiple (6+) Bio 5 cards, Bio5 Hat, and perfect atk bonuses. usually they do it when they are low on HP, so you can finish them off no problem with subpar damage if needed. Might also be surprisingly good in good hands and specific situations. , I deal 3,703,555 3,981,225 to Beelzebub. Meteor Assault (Alt: Meteor Assault) is a transcendent 2nd class offensive skill available as Assassin Cross. iW Database. -Dead people can't deal damage, remember to get at least some defense/leech/both to survive battles. Acessory CardsShotgun Buffalo and Revolver Buffalo- Best damage combo available, easy to farm, just requires patience.Chaotic Acolyte- 4% after cast delay, restricted to one slotGigantes- kinda hard to get, good damage bonus by itself.Dark Faceworm- 3% unrestricted after cast delay.Chaotic Killer Mantis- 8% critical damage on combo. The Dark Ring does more damage than the Ring of Jupiter. Lowest Point = can easily cost double the amount, [NEW]Average DPS on Niflheim: 6.500.000[NEW]Average DPS on Helheim: 2.300.000. requires enchants for maximum potential. [NEW]Fortessa = 4/5 - Can Handle most 1F mobs, struggles on most others. I will focus on the Twin Edge of Naght Sieger and Main Gauche. -The shadow gear is a Work in Progress, due to requiring 6 pieces of new sets to work as well as I expect it to. *Note, you would only use one, so opt for any of the above mentioned options for your second slot depending on your build choice and availability. A good headgear to provide stability to MVP encounters. due to the slow but strong hits the leech procs MAY help a bit, along with the enchants. Cost= 1/5 - Rideword Hat + Thanatos katar and you're set to farm, can use more expensive stuff too. 7. Lv2 560% to 160%+Counter Amount% It would be great if guys like us posted build ideas. Evil Dragon Armor Required Armor: +10 Then put 4x AK in Main Gauche. Rolling Cutter is the most effective leveling AOE skill for a Guillotine Cross. causing many "WTF" situations. You have a free garment slot as well.Guillotine Cross Combo - amazing for rolling cutter and/or cross ripper slash.HP Absorb - good for sustain, might get some mixed pieces for mid/low slot.Attack - 5% attack power, free garment slot, good for maximum attack power for non RC/CRS builds.Critical - Massive critical damage bonus, as well as 10 crit, very good and recommended for critical builds above any other choice.Fixed Cast Stones - For Soul Destroyer Builds Only, very good to have without fixed cast reduction headgears (E.G. Your best option for damage if you do not have access to a Jupiter Ring, Giant's Protection or Verus Core (in that order) You can stick a variety of damage cards in it to suite different encounters; however, four Abysmal Knight cards are pretty effective on most MVPs. Set bonus with Chakram [2]: For all routes, youll need Enforcer Shoes. Not Recommended. If upgrade level is +7 or higher, increases damage by an additional 1% for every base level. Niflheim version is better but stills nothing special.[SD][? [NEW][All]Metal Detector Mk47:The dagger that everyone ever wished for. Giant Whisper Card also not as useful for the same reason, unless you have at least 80 STR, VIT, and LUK. Outclassed by Ruff Officer + Thanatos Katar combo by usability. Garment CardsDeviling- Must have card, even if just for swapping.Petal- highest raw critical damage card availableBrown Rat- best overall damage card availableAncient Stone Shooter- Good for critical and some extra free ASPD.Menblatt Card- good ranged damage bonus. [NEW]Gimmick build is gimmicky and didn't receive any relevant support outside of generic items. recommended. When using a Vicious Mind Dagger (Drake Enchant) and Main Gauche, I deal 602,122 662,730 to Beelzebub. , I deal 4,993,555 5,358,917 to Beelzebub. Do you have a build using seraphim coronet? Phreeoni Wings [1] Required upgrade: +10 how about the garment sir? can be enough for quite a while and before you start running harder instances. Combined with the Ruff Officer Hat, you will be in good shape for leveling with the additional benefit of HP leeching and damage bonuses. Spoiler
Nuke build of the GX, struggles with constant damage, but its focused on killing on a single blow, not the best nowadays but can still shine on the right hands (and content) . Twin Edge of Naght Sieger [3] (Red)Suggested Cards: Abysmal Knight, Drake Super versatile. Skin of Ladon Required Upgrade: +9 too slow. Defense= 1/5 - No leech potential, no defense openings, no sinergy with defensive gear. The best option for damage if you use a Juliette de Rachel. Just not the best in any situation, good alternatives. Meteor Assault build is both a leveling and PVM/MVP end-game if geared properly. when in doubt, go for it. Upgrade: +12 or higher [SD][CRS][CS]Tengu Mask + Tengu Scroll (Niflheim): Due to the HP leech potential, its a very reasonable choice if you already have 100 Crit, better damage overall for Cross Ripper Slasher than gambler combo. So I can adjust this a bit without a full reset if somebody comes up with a optimal setup and can explain why its the optimal setup lol. The user attacks wildly with its thick leek. should i invest on dex?or just put remaining on luk? The main goals are: 1) Reach 193 ASPD (through AGI, gears, ASPD-modifying consumables, and buffs (such as Cantocandidus)]; 2) Make your CRIT greater than 100 [from stats, gears, CRIT-modifying consumables, and buffs (such as Gloria)]; and 3) Deal enormous damage (through STR, overupgraded weapons, cards, etc.). It's absolutely the must have bonus regardless of your build. Question 1 : from Route A is there a huge difference in damage compared to Route B? The LUK/INT is for extra ATK or SP outside their respective headgear requirements. Int: 1 I will use Neutral Egg from Izlude Academy and Beelzebub as target examples. The idea would be to stick 3x AK or 2x AK 1x Drake in Twin Edge. If you have a verus core (niflheim), the 20% perfect hit chance ensures you can brute force the final phase of HP if needed. New Poison Research: Upgrade: +12 or higher [All]Illusion Legs: Good alternative for non-crit builds, who want more defense, HP and synergy with the armor, viable but nothing special. Swap all Abysmal Knight in Main Gauche with Mao Guai, I deal 5,956,950 6,470,755 to Beelzebub. Vit: 94 Increases the damage of [Genesis Ray] by 1% for every 30 base . Effective crit rate using katars = 2xCRIT - (target's LUK/5). Did I mention you can leech, it synergizes with tanky stuff and its VERY satisfying to use? Suggested Cards: Hunter Fly When using a Juliette de Rachel, I deal 1,070,047 1,158,082 to Neutral Egg. It one shots stuff, but what it couldn't handle before, won't handle now[NEW]Fortessa = 4/5 - Can one shot some monsters, too unreliable on anything else. 2. can get reasonable results even at low refines. Luk: 96, Route #2 - Seraphim Coronet, Love Piece and Perverse Demon Mask. 2x Axe GX build when gravity???? Shoes CardsMatyr- classic card, easy to farm, stills good.Geffen Bully/Gangster- extra aspd and critical damage, very good choices.Blut Hase- very good card for attack and long range damage, must have for damage dealing.Ifodes- Extra attack and attack speed.Arhi- good all around card, has all the basic stats you may need. Route C: Budget / 2-handed World Boss = 1/5 - Use Class Mastery and change your class. Swap all Abysmal Knight in Main Gauche with Mao Guai, I deal 6,292,200 6,814,705 to Beelzebub. MVP = 2/5 - You can kill some mvps, and ignore most of their buffs, but the gree aura cripples you. [NEW]Power= 3/5 - it's a single target, nuke build. Core Items: Rideword Hat and Thanatos Katar. Str: 120 Trying to find info on YouTube sucks. Duration increased from 5 seconds to 10 seconds. New Patch gear will be reviewed and discussed here. The bonus 200 hit nullifies any need for hit increasing buffs, foods or base stats. When using a Vicious Mind Dagger (Drake Enchant) and Main Gauche, I deal 602,122 662,730 to Beelzebub. Vicious Mind Dagger (with Drake enchant)Suggested Cards: White Knight / Polluted Wander Man 125/126 LUK is mainly used for Ring of Jupiter / Perverse Demon Mask bonus. Adding the AGI would pretty much lock me into using Phree Wings. The bonus 200 hit nullifies any need for hit increasing buffs, foods or base stats.Shoes Also has a very good chance of proc for 15% crit damage/all size damage for 10 seconds. Siegfried's Helmet [1] Replace an Abysmal Knight with Drake in Red Twin Edge of Naght Sieger, I deal 5,493,505 5,948,830 to Beelzebub. [10-] The Persistence - Difficult Situations A dirt cheap offhand to provide four card slots. Suggested Cards: Gold Scaraba, Phen (Route #1)Required for Route #2. Upgrade: +8 Combined with the Ruff Officer Hat, you will be in good shape for leveling with the additional benefit of HP leeching and damage bonuses. You can stick a variety of damage cards in it to cater for specific encounters; however, four Abysmal Knight cards are pretty effective on most MVPs. Use the Shield Spell buff for 150 EATK, I deal 3,703,555 3,981,225 to Beelzebub. The critical build is a good starter, satisfying to play with and enables massive, unavoidable damage. Giant's Protection [1] / Verus Core [1] / Temporal Ring [1]Suggested Cards: Gold Scaraba / Phen [CS]Oni Horns(Niflheim): Instantly breaks the build and boosts damage, makes farming with Counter Slash kinda annoying with the massive knockback, the Pulse Strike effect reflects around every target, so more targets, more hits. The HP leech effect is great for leveling. Regardless of their preferences or zeny available. Str: 120 Agi: 120 Vit: 94 Int: 1 Dex: 3 Luk: 96 Route #2 - Seraphim . Enforcers also give other perks such as 20% ATK and 100% hard defence bypass. 193 ASPD, 94 Crit Rate, with a very reasonable 40k per hit on this mixed build, the damage is very good to finish off bosses, clear weaker lonely mobs that can't proc weapon blocking for the counter slash build, as well as stills being fun and different to use. both with defense oriented items can ensure you survive multiple branches at a time (unless Ktullanux spawns, then its very sad). I do have lvl 10 counter slash for the sole purpose of doing counterslash cuz I have oni horns[1] whenever I'm tired of using MA lol. If you prefer to CRIT more and want the backpack LUK bonus, then go for 90 LUK and 60-70 DEX. Edited by Ultimate, 11 January 2022 - 04:43 PM. Core: True Eremes Guile Cards, massive attack power stacking. +40% Meteor Assault. [CDD][CI][MA][CS]Sandstorm: Best Left hand weapon for slots. It depends heavily on the Enforcer Shoes and the skills listed in the shoes.. Stats. Additional, if you wanted more Dex from your PDM, it would mean investing into Agi which at that point, going for an Imperial Set would be your best bet. [NEW]Average DPS on Niflheim: 23.000.000 (Full Damage) / 16.000.000 (Leech + Tanky)[NEW]Average DPS on Helheim: 4.300.000 (Full Damage) / 3.000.000 (Leech + Tanky). This build's stats are centered around the Heroic Backpack [1] garment, which is overall the best garment for PVM/MVP and sometimes PVP/WoE too. The bonus 200 hit nullifies any need for hit increasing buffs, foods or base stats. Jumps to target when used. 120 DEX when combined with ranged gear is also a viable option for long-ranged MVP-ing with Cross Ripper Slasher against some MVP that have melee attack reflect. [All]Imperial Feather+ Royal Necklace (Niflheim): With 120 agi, you can get over 100 atk, it is slightly worse than a gambler's seal, but MUCH easier to get.Gives you extra ASPD. 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