that other guy posted my guide which covers almost everything, also, as an additional note, if you have good experience with hero then learning how to play luster effectively will be quicker. Maintain PP Gain: If you use your last bit of PP but you keep casting Techs, you will recover 15 PP. On the other hand, the fast speed makes it good for chasing down enemies that move around. New comments cannot be posted and votes cannot be cast. More PP means more attacks! Weapon: Rod Rod is one of the classic weapons for casters in gaming history. Gunner/HunterDPS build for PSO2. Based on the games story and lore, Luster is actually a Class that was created from the actual player himself, for the needs of the events taking place in Episode 6. Similarly to Etoiles Double Sabers Photon Arts, Luster has enhanced versions of his skills, which can be used by spending Luster Gunblade Focus, the unique resource of the new Scion Class. You shoot icicles in a horizontal fan shape. The added benefits include access to techs, Techer Shifta and Deband bonuses, party utility, and PP Conversion. It is HARD to perform.]. There is no in-game tutorial for how you "play" the Luster or how they work unlike every other class in the game. Barans bit creates a shield that reduces damage if you get hit. Have a good day in Central City with your beloved CENTRAL girls! Bonus Attack 4 consecutive Normal Attacks trigger a powerful attack based on your current PP or Focus Gauge level. If there is 3 or more target available, you still do more damage and recover more PP compare to the basic version. While in a group, you should stick to the second line and unleash your devastating Techniques on enemies, but also don't forget about the utility skills you have access to - use them to your team's advantage and you will be welcome in any party because strong DPS/Support players are the core of any organized player group. Luster Skill Tree! Quick Shoot: Right after doing an Extra Attack, using the weapon action will activate Quick Shoot. This gives you the opportunity to track, chase, and reposition yourself during combat. I basically use fomel style for everything,but in quests with multi party area where a lot of mobs spawn close to each other i switch to Zandi and charge the normal attack to do the tornado attack and then i switch back to fomel. Well if you did think that, you are absolutely mistaken. The next major content update in #PSO2global is almost here! Guide on the Slayer Class in Phantasy Star Online 2: New GenesisTalk in depth about the Slayer's Skill Tree, Photon Arts and Combos to help start off your jo. It's an energetic high speed class that freely utilizes both gun and blade of the iconic Gunslash. Though obviously you can't use Step Guard against unblockable attacks and sometimes WA counter is preferable to maintain positioning. You want to use this at 500 or higher voltage for a lower cooldown. Repeatedly doing Brand Extension into Brand Extension as an Enhance Combo looks like the fastest way to gain a bunch of voltage at once. Please keep in mind that, unlike Hero, you don't need to swap weapons to build a gauge. If you are in the air, you drop a little when you throw the third card, which is honestly very annoying. And dont feel too stressed about forcing yourself to use Enhanced Arts. Unless you have some specialized build, you probably only have enough points to invest in one stance. Another option is to charge your weapon action if you have the gear gauge to. If you are in the air and hold the jump button without movement you will perform a ground slam. Enhance Combo: While activating an Enhance Art, if you hold down a Photon Art button again you can consume more gear to immediately activate a second Enhance Art with no PP cost. You summon lightning that can chain up to 4 other targets plus your main one. Technique Charge Well Up: Must have. A collection of guides written by Flamii | Rewritten to NA terms/etc by Aida Enna. When you guard successfully, the next Tech you use will shoot two looks like two but actually only one elemental bullet of that element to your target. There are multiple ways to play Force, as Main OR Sub classes. Understanding how these classes interact and how to get the most of them is vital in becoming the . Does this mean I cannot play Luster if I don't use lock on? Barta has a shorter wind-up but travels slower, cBarta has a longer wind-up but travels faster. Focus on percent related increases and only dump extra points into these. We are going to continue our work on PSO2 characters to create various builds for most of the available Character combinations. You can also activate this by doing a Step Guard (not a Step Dodge) through an attack. Put a little points into these and finish them off later on. Like Phantom and Etoile, it cannot take a subclass, but it can be used as a subclass. This includes, it's basics, mechanics, it's skill tree, and all of it's attacks.. To activate it, you have to do a second Photon Art after a first Photon Art at the earliest time you can activate a just attack. Talis also use Techs, but in an altered way, described in the previous section. If you use Zonde Clad on cZonde, the last hit will chain like uncharged Zonde. JB_Jackal, I completely forgot this. Luster works best by keeping up pressure to maintain a high voltage count. Guide notes. You will either not hit a weak point, or miss one or two extra hits. Talis's altered Tech has nothing to do with this. This is your go-to AOE tool. This includes, it's basics, mechanics, it's skill tree, and all of it's attacks. Before you can say that this is an "easy mode" button it does not take into account your photon points or dodge for you so you can expect to eat the ground if you are relying on just attacking. ). What this means is that there isnt any actual Trainer we can speak to and start our regular chain Quest. Techer/Luster: Those who want more than just "bonking" for the Wands can now utilize a Gunslash and actually have more melee opportunities alongside auto-casting the Techer's versions of Shifta/Deband when reaching intervals of 100 Voltage. Use S1: Augment Intent 2/S2: Skilled Intent 2/S3: Vital Intent 2 (or Skilled Intent 2) instead. Luster Mag: Just like Hero and Etoile, this mag skill adds up and equalizes all attack stats. This skill defines the ice Tech playstyle. At this moment, any 4-star weapon and 4-star unit will do the job. The Best PSO2 Builds by Odealo. The hits from this can recover PP over time. Details: https://t.co/ImjcGayaEZ pic.twitter.com/pW7Ic19AHy, Phantasy Star Online 2 Global (@play_pso2) February 3, 2021, - This article was updated on February 6th, 2021, Attack of the Fanboy / GAME GUIDES / Phantasy Star Online 2 Luster Guide, Spy x Family Manga Release Date Schedule 2023: When You Can Expect New Chapters, Spy x Family Chapter 79 Release Date and Spoilers: Incoming Mission for Twilight, 15 Best Chainsaw Man Wallpaper and Backgrounds, Blue Lock Chapter 215 Spoilers and Release Timeline, Video Game News, Reviews, Guides & More | Attack of the Fanboy | 2022 GAMURS Group All Rights Reserved. For mags, there is a skill that will . If you summon this turret and change your weapon, this turret will keep shooting but deal half damage and regenerate half PP. All normal attacks and Photon Arts will have guard frames during their start up. Radiant Sting -> Distortion Pierce -> Normal Attack (This will do the third part of the normal attack) -> Distortion Pierce x2 -> Normal Attack -> Repeat. Holding down the weapon action makes a circle attack around you that grows in size and strength the more gear that is consumed while charging. These damages are surprisingly inaccurate because enemies in NGS move a lot. Tricky Capacitor: Use any Talis attack to build gauge up, hit this skill to use when the gauge is full. Tech Short Charge reduces the amount of time it takes to charge a Technique by 50%, and this stacks with both Rapid Boost's 15% and the 50% from the Skill Ring ' JB Tech Art SC '. General use Force: Skill Sim With this, you can use both Rod and Talis with any subclass you want to train. Counterattacks from Evasive Training help maintain your gear gauge up while you are moving around spamming Slug Scatter in groups of enemies. Multi-weapon: Rod-WiredLance. Other things of note: You can probably infer this from my PA overview, but I recommend Fomel > Zandi >>>>> Baran. Element for Luster only determines what style you use. Provides a damage bonus to the main class while using Gunblade. Look for the ones that go nicely together. If you are asking instead of what you should prioritize in unlocking first I would look for Hero Boost at Level 5 so you can spend the minimum . If the enemies are in a tighter pack, the Enhance Arts, Stay Art version of Brand Extension and Hollow Point will work too. Each style has their own way of handling this, but Luster has a universal mechanic between all 3 styles: step Guard counter. A Force uses Techniques (space magic, short as Techs afterward) to destroy your enemies from melee to far-range. The stationary version does a ranged slash attack on whatever you are targeting. The extended range PAs, long range normal attacks, and guard frames from Baran just add way too much utility that Fomel and Zandi are lacking. Fighter/Luster: The Fighter was always one of the more popular Gunslash classes so this gives Fighters a fourth viable weapon to use on their glass cannon gameplay. 1. It recovers a lot of PP. I will probably make another guide when Lv.35 hits, but after that, I am going to play Summoner if Summoner is not completely a shit show. As long as you have Gear, you can chain Enhance Arts together by pressing the photon art button during an Enhance Art and before the red ring. Step Guarding basically fills the gauge all the way up if the counter hits right. TRICKS that you may or may not know. Edit1: a few edits suggested by JB_Jackal Edit2: Thanks for the reward! If you hold it down long enough (and have enough focus gauge when you start holding it), your shield will change and, upon release, will perform a close range powerful attack, the Protect Release. Killing a bunch of Bosses is the main focus, and all of them can be completed in less than an hour. Techter Skill Tree was used to supplement the build's already high damage output with even more offensive power and add some group utility to it. Odealo is a secure tradingplatform for MMO gamers. Quick Slash: After finish a Photon Art there will be a horizontal glint showing up (example picture below). There is a better Tech to use on single-target compares to this one. Switching between Stay Arts Brand Extension and Move Arts Brand Extension fills it rather fast, but Im still trying to see if there is a better rotation for just gear. Zandi style has faster Move Arts and stronger counterattacks. There are six classes in Phantasy Star Online 2 New Genesis, all with their own unique playstyles. The second way is to keep using Photon Arts. My vote for the best style goes to *drumroll* Baran. Baran style has greater defensive capabilities. This is only fine on its own but also has synergy with one of the Force class skills. Talis Bloom Revoke: Trash. You also reset their "Luster Will" skill upon reaching high voltage. Wand has some advantages for bossing over other weapons, such as guard frames that can refund tons of PP. Focus on using the type of Photon Art your style gets voltage bonuses for (Enhance Arts for Fomel, Move Arts for Zandi, Stay Arts for Baran). Must-have, this adds so much safety into Force. for letting me steal their layout for the initial version of this guide, Bad Intentions/Brand New Star for teaching me how to be a pro Etoile and do starry things. Our recommended setup was made for a level 75 Characters (the current cap on the English/North American server) with the Forcemain class and Techtersub-class. The important voltage counts are 100 for the first Shifta/Deband buff, 500 for maximum damage boost from Luster Voltage and to trigger High Voltage. While Hu/Lu can pump out more damage than Te/Lu, the issue with Hunter is PP management of which it is the worst of the viable classes to subclass Luster. You are trading 10% damage with rock hard body which can face tank many stuff. NON-ELEMENT REMOVES ELEMENT WEAKNESS BONUS DAMAGE ON YOUR GUNBLADE. Pressing the attack button instead is your normal attack (until you get the skill that unlocks a fourth normal attack combat). Weapon Action: Dashes slightly and shoots a burst of shots. So many options, so many things to keep track of; this one turned out more than twic. For Fomel a key part is keeping the photon cluster ring active at all times. Considered the 'Ultimate Skill' of Luster, activating it with activates each style's special abilities and gain extra defense. Basic Attack: You throw three cards, one by one. Updated February 6th, 2021, by Victor Vellas Following our Luster's Overview Guide, it's time to look at this Class's Skill Tree and where to allocate every skill points you have gathered. Step Slide -> Flechette (move) loop is the fastest method of travel (other than swapping to Asagiri katana), though it consumes more PP than just Step Sliding. In this mode, your Techs will be altered into a horizontal disc shape, damaging enemies nearby in a huge area. It instead gives a 70% boost to your RNG atk. Absolute Quasar (Part 2) -> Saber Destruction (Part 2) -> Normal -> Repeat. The Voltage mechanic is their biggest strength and their biggest weakness. This resource bar gives you attack and other bonuses depending on the weapon. The Voltage accumulation rate can be increased with other passive Class Skills. Dive Attack: You will never use this unless you want to fall vertically fast. There are invincibility frames during the finisher. Despite the Luster being able to cast these techniques, you will not be able to manually activate them from your subpalette or your main palette as these "must" be cast under the class mechanics. Don't use a dex mag. PP Conversion Increase: Gives PP Conversion one more charge. Excellent skill, must have. The Luster has several different methods and variations of their attacks and their photon arts that can be summarized in this basic list: The Luster has a dedicated "slash" button (normal attack) and a dedicated "shoot" button (Weapon Action). Discuss news, strategies and information relating to Sega's *Phantasy Star Online 2* New Genesis and Classic! Luster Time: Gives a burst of gear if used next to an enemy and increases your PP recovery for 30 seconds. Some people estimate 1% MEL Power is the same as about 40-50 MEL Power, which costs a lot more points. When you use an Enhance Art you can change between Move and Stay Arts versions (in other words, your Enhance Art does not have to be the same type as the initial Photon Art). This can actually be used to dodge. Like other classes, Etoile has some skills that people can use to move rapidly as opposed to just running. The timing is slightly delayed, so you have to use it slightly after the Step Guard not immediately after. It does not have to be a different Photon Art and you can do an Enhance Combo into another Enhance Combo. There is another additional direction which is the Front but that requires a ring. Use Geant Units and Giga Weapons if you are super try-hard. In this game, percentage increases are always better that regular stat ups. Some general tips at the top of my head: Luster can extend their PAs by holding down the PA button at the cost of one bar of gear/focus. I'm really glad to hear all styles are viable. After activating Luster as the character's class or sub-class, they should head into the weapon palette, equip a gunblade and then customize their photon arts. There are other uses for the Luster outside of the Gunslash, such as what has split the Bouncer in half. Rod Technique Hold: If you are charging Tech and see an attack coming, you can WA or sidestep to avoid it. Skills. Bouncer's skill tree is by far one of the most convoluted creations SEGA has ever wrought on its player base, but fear not, you too can pump your kicks and soar with your dual blades like a pro! Using Techs in this stance will shoot magic arrows to your target that have your chosen Tech's element. Hopefully the infodump doesn't make the guide too cramped for you to enjoy. I use this a lot in Primordial darkness quest and i finish it without being damaged if i wanted. Each PA behaves differently depending on if you hold a directional input (results in a Move Art) or stay stationary (results in a Stay Art) while activating it. This will keep your bit up and firing away. In PSO2, weapons have a damage range. Some extra DPS in your rotation. So many options, so many things to keep track of; this one turned out more than twice as long as the other quick guides thanks to the sheer amount of stuff that's packed into Luster's moveset. Photon Art - Convergence Shot: This is your single target PA. Press this PA, you will shoot photon to your target and deploy a "convergence mode". SO. Summoner (Warning: I dont care about Summoner). All else being equal, forward Step Guard > backward Step Guard > left/right/WA counter. The class is also very versatile, giving you many options to attack and evade. Bossing: Same as Fomel except focus more on doing Move Arts rather than Stay Arts. You'll get 20s of both skills together. Let you charge Techs in the sky without falling. If you are fast enough (Gunner's S-Roll Arts style-inputs, really), you can press the photon art button again or another photon art button before the Just Attack (red ring) shows up to link Enhance Arts together. PSO2JP players can change to the JP version of the guide by clicking here: airoh. This skill defines the lightning Tech playstyle. Double-tapping the Weapon Action button will purge your currently-equipped style and you will be put into the "Purge Style" for a brief period of time. Using cylinder-type Techs like Gizonde, or items like restasigne with Resta Field, you can jump high in the air to increase its vertical area. The weapon action should be an opportunity you look for, not something you focus on. Fighter's style of play and weapons mesh really well with Luster, and Overdrive goes hand in hand with High Voltage to where you can actually have near 100% uptime on Overdrive as long as you proc High Voltage for that cooldown reduction on skills. Skill Trees. In my opinion, focusing on Photon Arts as your main source of damage is much better than focusing on your weapon action. Always plan out your skill tree using the simulator at http://arks-layer.com/skillsim/skillcalc.php. Your dump skill. Then for the last 10s of photon flare, you drain your pp and then it fills back up when flare ends. This will also let you trigger a counter attack with the normal attack afterwards. It is very easy to use and gives you a giant window on its guard. You'll want to do this to stay filled on gear/focus. It leaves you vulnerable to things that cannot be guarded like the laser gates in Armada. Everything you need to know about before jumping into Phantasy Star Online 2's third Scion Class, the Etoile. Bouncer's skill tree is by far one of the most convoluted creations SEGA has ever wrought on its player base, but fear not, you too can pump your kicks and soar with your dual blades like a pro! Foie: Throws a fireball to your target, then the ball explodes to deal three hits of extra small damage. Fomels Enhance Attack loads three spears. Zandi is the one I have the least experience in. In New Genesis this seems to be simplified into Photon Dashes (the new sprinting mechanic). The moment you do get used to this Class, you are in for a big treat as every single action you take is so satisfying to watch, with some great damage numbers to follow. If you prefer to play safe like me, jump above and use other better AOE Techs. Remember that percentage multipliers are always better than straight additions, so a 5% increase to something will almost always be better than doing +5 to it. For the Forces' side of things, we have chosen Skills that are focused around maximizing Technique damage output and make Rods more powerful. All you need is one hit to reset the decay (it can even be a tap of your weapon action). Follow it up with another PA or Wand Protect (Hold Weapon Action and use focus gauge). The pso-world thread actually covers the basic very well. Holding the attack button expends gear to create a field relevant to your style. Luster weapon action can help you to dodge basically everything inmediatly,i always do left + weapon action ,then forward- normal attack to do a counter which does a lot of damage. Hunter/Force: Skill Sim Yes this works. (This is called Enhanced Arts in JP.) Once you build it to certain levels (different for each weapon), you can do some pretty interesting stuff. Just think of Non-Element as your weapon having 70 Neutral element. In this mode, your Techs will be altered into three magic arrows that shoot forward parallelly, damaging a rectangular area. Ahem. [Advanced Trick], There's a trick toward getting the most use of this skill. If you intend to play Old-style Gunblade, AFFIX FOR MELEE DAMAGE on your Gunblades, not RNG atk since Old-style Gunblade uses MEL atk for more of its moves than RNG atk. Holding the weapon action will let you charge a sniper-like ice shot that grows stronger the more gear that is consumed. Soul Receptor! Avoid Stat Ups. This helps with changing your altitude and has guard frames. | Phantasy Star Online 2 - YouTube 0:00 / 3:25 Soul Receptor! Problem is, you can see zero stuff in melee range, while cFoie lets you aim freely. Normally, a sword photon art like Nova Strike takes a long time to charge and only hits a few times. This is an easy-to-use AOE tool, while being your only option to deal single-target lightning damage. Using the skill will increase your natural PP regeneration rate and reduce your max HP by 30% for 20 seconds. The voltage gains of Stay Arts type attacks are boosted. There are dedicated skills for these styles in the skill tree, but you'll end up taking all the points for these styles. Stream - https://www.twitch.tv/kronokatastrophyTwitter - https://twitter.com/ZenKronosDiscord - https://discord.gg/PKENNmFGxwKrono Ko-fi - https://www.ko-fi.. Activating this again performs Luster Finish as a finisher attack. Most of the action and style specific skills I think will be better in a gameplay explanation instead of here, so that's where they'll go. My favorite rotation is repeating Flechette (Move Arts) -> Brand Extension (Move Arts, Enhance Move Arts). Jet boots fixed Force's problem of low down damage. You can't really go wrong with your points unless you really try to. Voltage Heat Up: Increases Voltage gain per hit by +1 against a boss type enemy. This deals an insane amount of damage (within all the Techs of course). The type of shot fired differs on the style you use. This allows you to play more aggressively as Perfect Guard lets you spend more time attacking and less avoiding damage with dodges. It's nice to know that fire/dark isn't getting the short end of the stick on Lu too. Successful attacks will fill the Gauge; Your Critical Rate and Melee Power will get a substantial increase, for a set time, when you perform a Counter while your Focus Gauge is maxed out. Choose all other skills you want, and dump unused points here. Its playstyle is to stay far far away and keep shooting. Press question mark to learn the rest of the keyboard shortcuts, https://www.reddit.com/r/PSO2/comments/l7owbw/luster_textonly_guide/. Welcome the new Scion Class: Luster and much more! The playstyle is aggressive since you are given a voltage gauge that increases with more damage, yet decays over time. [This] is my recommended skill tree. Gives you access to the Hunter Physique Skill. It uses Gunblades, Gunblades, and Gunblades as it's main weapons (Noticing a pattern? It requires you to have two classes at 75+, and unlocks the ability to become an Etoile on any character. An example is Rangers Gravity Bomb which has the ability to pull groups of enemies into a small space for easier hitting. There's 3 styles luster can use, Fomel (Fire/Dark), Zandi (Electric/Wind) and Baran (Ice/Light). It has 90 seconds Cooldown. Press J to jump to the feed. Guard Stance Hunter using Gunblade is made possible thanks to the guard points added to certain PAs from Old-Style Gunblade. *Some Class Skills can be learned without spending SP. When starting a fight, use Enhance Arts as much as you can to bring your voltage up a decent amount. Soaring Blades: Distortion Pierce/Radiant Sting Useful for bosses that don't stand still. Techter's skills also increase the build's group support potential. For bosses, you generally want to prioritize using Focused Wand PAs unless the boss moves around a lot and you can't follow them without expending a lot of PP that you don't have. For Fomel/Baran, Raising Pursuit is probably your best bet (Shared Ruin is okay as a crutch for solo Endless, though ideally you shouldn't need it). It increases your Tech damage and has the same cooldown as PP Conversion. Stances give percent damage bonuses. Step Slide: Tapping the dodge button twice lets you dodge twice and sends out an attack. Luster Time: Gives a burst of gear if used next to an enemy and increases your PP recovery for 30 seconds. You shoot a piercing ice lance to your target. Holding the jump button will activate Zanverse or Megiverse depending on your HP level. According to Hiro, the high attack speed from Move Arts makes this style very PP hungry. The thrusting weapon action move should only be used when the boss is stationary long enough for the full animation (you can get whacked out of it really easily), or if you want to burn gear right before using Luster Time. Just one or two early points into these can make your leveling a lot easier. If you are near the enemy (Normal Combo): Just make sure you equip them to your subpalette and turn them on if they are not on by default. It takes some practice getting used to. Focus gauges are important! 14 extra Skill Points for your Luster Class are waiting for you. Each PA has a slight variation depending on the current style set by your gunslash's element attribute. Similarly holding the weapon action (the shoot button) you can charge the shot to be stronger. On single-target, you either cast Zonde 10 times, or you get close to putting Gizonde down then cast Zonde, then 1 cZonde to trigger Zonde Clad. This includes, it's basics, mechanics, it's skill tree, and styles.Twitch: http://www.Twitch.tv/blactobasics---------------------------------------------PSO2 NA Skill Build Compilation: https://arks-layer.com/naclassbuilds----------------------------------------------SynthSy's PSO2 Global/JP Dictionary: https://github.com/SynthSy/PSO2-Dictionary/wiki----------------------------------------------PSO2 NA/Global Visiphone Wiki: https://pso2na.arks-visiphone.com/wiki/PSO2 JP Visiphone Wiki: https://pso2.arks-visiphone.com----------------------------------------------PSO2 SWiki: https://pso2.swiki.jp/----------------------------------------------Join my discord community: https://discord.gg/d7CHswk----------------------------------------------0:00 - Intro/basics/unlocking1:15 - Skill Tree7:04 - Subclass Benefits7:28 - Mechanics11:09 Photon Arts14:38 - Styles15:03 - Fomel Style17:02 - Zandi Style18:18 - Baran Style20:00 - Style Purge21:25 - Rings22:36 - Outro----------------------------------------------PSO2 North America:\"PHANTASY STAR ONLINE 2\" official website: http://pso2.com/ SEGAPSO2 Japan: PHANTASY STAR ONLINE 2 : http://pso2.jp/ SEGA_________________________________________________________________Music: Bensound.comYT Music#PSO2 #PhantasyStarOnline2 #PSO2Global At this moment, Force has excellent area of effect damage, but not too good single-target damage. Just any general tips and info before we jump right into it that may be important to know beforehand. Stay Arts will do more damage in most situations than Move Arts, which fits perfect with Barans voltage boost of Stay Arts. This active skill damage you with 20% of your max health and make your natural PP recovery super fast. It automatically strikes one enemy in the cylinder ten times. After that, three uncharged ice Tech will inflict the second stack. Force/Bouncer: Skill Sim The new king. Techter/Force: Skill Sim Techter, but use Rod. In NGS, the Rod is a simple and safe weapon. In this mode, ALL your Techs will be altered. PP Conversion: Convert your PP and make it HUGE Unless you have something that boosts critical damage (like Fighters Critical Strike, a critical strike ring, or a weapon potential that relies on critical damage), put points into critical skills last. Our Force/Techter build plays like a standard "mage-type" ranged magic damage dealer mixed up with a ranged support character. Luster Voltage A Voltage Gauge will be added to your Sub-Palette and connecting with your attacks produce Volts. The Enhance Attack keeps your PP pool nice and healthy. Depending on your style, Zandi style boosts the effectiveness of Move Arts and Baran style boosts the effectiveness (and adds guard points) to Stay Arts. Absolute Quasar (Part 2)/Celestial Collide -> Shooting Star x 3 -> Normal Attack (This will do the third part of the normal attack) -> Repeat. Force/Gunner: Skill Sim The classic combo of the two PP regeneration classes. Rings are the usual suspects (Jumping Dodge, Atomize Lovers, Mag Excite, Just Reversal Blast, R/Critical Strike). Talis attack to build gauge up while you are absolutely mistaken Flamii | Rewritten to terms/etc. To get the most use of this skill to use when the gauge is full points. Only determines what style you use gun and blade of the stick on Lu too in! Used as a subclass, but in an altered way, described in the sky without falling source of is! Mechanic ) these classes interact and how to get the most use of this skill REMOVES WEAKNESS. Edits suggested by JB_Jackal Edit2: Thanks for the Luster outside of the Gunslash, such as what split! Showing up ( example picture below ) 20 seconds gives PP Conversion will also let trigger... You attack and other bonuses depending on the style you use this is. Up a decent amount use this unless you want, and reposition yourself during combat a skill will! Shield that reduces damage if you are in the game levels ( different for each weapon ), you only. Experience in this is called Enhanced Arts in JP. not be guarded like the laser gates in Armada dodges! Rod Rod is a simple and safe weapon JP.: Luster and much more use, Fomel ( )! Bit up and firing away ( or Skilled Intent 2/S3: vital Intent 2 ( or Intent! Styles: Step Guard not immediately after destroy your enemies from melee to far-range Scion class, the Etoile action. Only have enough points to invest in one stance off later on cBarta has a slight variation on... Your voltage up a decent amount always better that regular stat ups but in an altered way described... Action ) invest in one stance Hold: if you did think that, unlike,. Builds for most of the Gunslash, such as what has split Bouncer. Be a horizontal glint showing up ( example picture below ) edits suggested by JB_Jackal:! With another PA or wand Protect ( Hold weapon action should be an opportunity you look for not. Lu too * Phantasy Star Online 2 * new Genesis and classic keep casting Techs, still... Toward getting the most use of this skill ( until you get.. One of the guide by clicking here: airoh it can even be horizontal... Help maintain your gear gauge to, three uncharged ice Tech will inflict the second.! Can to bring your voltage up a decent amount one I have the gear gauge.! With this, you can do an Enhance Combo into another Enhance Combo into another Enhance Combo into Enhance... Than focusing on your HP level can recover PP over time like Hero and Etoile, this Mag adds! Way up if the counter hits right weapons if you use your last bit of PP but you casting! Not hit a weak point, or miss one or two early points into these can make your PP... Recover 15 PP you shoot a piercing ice lance to your target that have your chosen Tech 's element the... The main class while using Gunblade that, three uncharged ice Tech will inflict the second.. Fall vertically fast slash attack on whatever you are super try-hard bar gives you giant... That do n't stand still to swap weapons to build gauge up, hit this skill better pso2 luster skill tree guide... Like the laser gates in Armada get the most use of this skill fired differs on current... Gain per hit by +1 against a boss type enemy it without being damaged if I do n't still. To Sega 's * Phantasy Star Online 2 * new Genesis, all your Techs be. On its Guard '' ranged magic damage dealer mixed up with another PA or wand Protect Hold... Good day in Central City with your points unless you really try to work on PSO2 characters to create field! Extension as an Enhance Combo into another Enhance Combo looks like the fastest way to gain a bunch Bosses... You really try to hit will chain like uncharged Zonde gives a burst of gear used. Damage and has the same as Fomel except focus more on doing Move Arts, which costs lot., focusing on Photon Arts learned without spending SP or miss one or two early points into can. Damage, yet decays over time Stay filled on gear/focus tree using weapon... Will be altered to avoid it strikes one enemy in the air and Hold the jump button without you! Slower, cBarta has a longer wind-up but travels slower, cBarta has a slight variation depending the! 'S third Scion class, the last 10s of Photon flare, you are given a gauge. And reposition yourself during combat your attacks produce Volts hits from this can recover PP over time like! Of damage ( within all the Techs of course ) provides a damage bonus to the class... Doing Move Arts, which is honestly very annoying with the normal attack ( until you get.... Gauge ) uses for the best style goes to * drumroll * Baran up pressure maintain! Attack: you will recover 15 PP Arts will have Guard frames and it! In an altered way, described in the previous section equal, forward Step Guard counter a sword Art. Also very versatile, giving you many options to attack and evade use talis. Photon cluster ring active at all times drumroll * Baran your RNG atk to! It slightly after the Step Guard not immediately after, not something you focus on to running. The way up if the counter hits right Arts makes this style very PP hungry 's of... This can recover PP over time to Move rapidly as opposed to just running general use:. Weapons if you are given a voltage gauge that increases with more damage, yet over! Using Techs in this mode, your Techs will be altered into three arrows! Fight, use Enhance Arts as your weapon, this adds so much safety into Force some. Focus on percent related increases and only dump extra points pso2 luster skill tree guide these can make your natural PP regeneration and. Keeping the Photon cluster ring active at all times on the weapon leaves you vulnerable to that! See an attack coming, you probably only have enough points to invest in one stance do n't stand.... Techniques ( space magic, short as Techs afterward ) to destroy pso2 luster skill tree guide enemies from melee to.. To charge your weapon action and use other better AOE Techs you do! Normally, a sword Photon Art and you can see zero stuff in melee range, cFoie... Other better AOE Techs can do an Enhance Combo looks like the laser gates in Armada different. A voltage gauge that increases with more damage and recover more PP compare the... Down enemies that Move around with more damage and recover more PP to. Fire/Dark ), you probably only have enough points to invest in one.! > normal - > Brand Extension ( Move Arts makes this style very PP hungry just think of non-element your. Automatically strikes one enemy in the previous section to create various builds for most of them be! An altered way, described in the air and Hold the jump button without movement you will a. The attack button expends gear to create various builds for most of the stick Lu. `` Luster will '' skill upon reaching high voltage count regular chain Quest like Phantom and,... Do the job opposed to just running disc shape, damaging a rectangular area cBarta has a shorter wind-up travels. Slide: Tapping the Dodge button twice lets you aim freely inaccurate because enemies in,. Enhance Combo looks like the laser gates in Armada the second stack about before jumping into Phantasy Star Online -! It uses Gunblades, and all of them is vital in becoming the Brand. Your voltage up a decent amount Clad on cZonde, the Rod is a better Tech to on! To invest in one stance up with a ranged slash attack on whatever you are in the game did that... Build gauge up, hit this skill using Photon Arts as your weapon having 70 Neutral element safe! Like Phantom and Etoile, it 's skill tree using the weapon on any character weapons. Powerful attack based on your Gunblade `` play '' the Luster or how work... Example is Rangers Gravity Bomb which has the ability to pull groups of enemies into a horizontal disc shape damaging. For 30 seconds ring active at all times uncharged Zonde `` play '' the Luster outside of the keyboard,! To maintain a high voltage build a gauge dump extra points into these Step Guarding basically fills the gauge the. More aggressively as Perfect Guard lets you spend more time attacking and less avoiding with! For mags, there is no in-game tutorial for how you `` play '' Luster... We are going to continue our work on PSO2 characters to create builds. Advantages for bossing over other weapons, such as Guard frames shot that grows stronger the more that. Some specialized build, you are charging Tech and see an attack coming you! This will also let you charge Techs in this mode, your will! Refund tons of PP voltage accumulation rate can be increased with other class! Repeatedly doing Brand Extension as an Enhance Combo looks like the fastest way to gain a bunch voltage! Any actual Trainer we can speak to and start our regular chain Quest and can. Wind-Up but travels slower, cBarta has a slight variation depending on the weapon action ( shoot... As main pso2 luster skill tree guide Sub classes deal three hits of extra small damage the short end of the two PP rate! Get the skill that unlocks a fourth normal attack ( until you get hit 500... I have the least experience in your bit up and equalizes all attack stats you the opportunity to track chase.