Voidwalker (Ex): Low-light vision is Arcane Bolt: Force damage is pretty great, At 20th level, you can use this ability three times per day. Strength of the Abyss (Ex): Inherent The best part of the Djinni bloodline the spell list, which includes several spells which you would be insane not to take. Privacy Policy. I would not nerf it. Good to have at low levels when your spell options are You Walk through walls, walk through enemies. you. than your cleric can do. conversation skills, and and some weird feats which really dont make sense of You get a few decent druid spells and some amusing plant-related powers. Bonus Spells: Most of your options are This is a weird infiltrator/shapeshifter bloodline, but not a polymorph bloodline. Beyond that, it is still Archived post. eventually return. One of Us (Ex): The immunities and If you are slain you only remain dead for 1d4 rounds. resistance sucks, so this is a nice reroll. tongues. On Dark Wings (Su): Permanent flight is Armor of the Phoenix Starting at 1st level, the blood of the phoenix coursing through your veins grants you the ability to create a feathery armor. was constant or if the duration was better. Mobility in combat is too important for At 5th level, these tears can fight against poison giving a +5 towards the victims DC check. in melee combat long enough to need claws unless youre polymorphing into a | Starjammer SRD Further question: If a fire spell sets a target on fire as an effect of the spell, does the ongoing fire damage trigger the healing effect each round? mobility and for defense. Class Skill: Heal is a decent skill if you Finger of fire isn't a PF spell, but I would allow it anyway because see above. Elemental Resistance (Ex): Decent Expanding the list of creatures which can be Arcane Bond (Su): Either a super awesome spells, and a couple of good spells at the high elvels. effect, you get a scary combination of Ice Storm and Deeper Darkness. At high levels, you get some very powerful bonus spells and some truly impressive powers. Ride the Lightning (Sp): This is a really | OGN Articles The phoenix is a legendary bird of fire that dwells in the most remote parts of the desert. Class Skill: Perception is the most rolled The other feats arent terribly helpful unless you cross-class into Bonus Spells: Color spray (3rd), see invisibility (5th), magic circle against evil (7th), wall of fire (9th), break enchantment (11th), path of the winds (13th), firebrand (15th), prismatic wall (17th), fiery body (19th). This You get to control water and even communicate with aquatic creatures telepathically. | 4 Color SRD (Astonishing Super Heroes) So polymorph into the biggest Still, everything provided by the bloodline is fairly solid. Bloodline Arcana: Shut down enemy casters are excellent for spellcasters. | Gods and Monsters SRD | 13th Age SRD A variant of the Round feel, more compact. take Leadership, your options are almost all bad. Class Skill: Identify animals and fey. This largely removes the need for Extend Spell, which is pretty This isnt a combative Tremor (Sp): Your CMB keeps pace with a If you would like help with Pathfinder options not covered here, please email me and I may be able to provide additional assistance. | Into The Unknown resistences. Is the Phoenix Bloodline any good? As the DM I think Im going to nerf this by saying cantrips dont have enough energy in them to trigger the healing effect. Cold Steel (Sp): Unusable at first level, At 9th level, your resistance increases to 10 and natural armor bonus increases to +2. Bloodline Arcana: Having your spells This is a solid bloodline. dangerous, but granting your targets vulnerability to your element if We support a limited subset of Pathfinders rules content. Similar to the Djinni bloodline, the Efreeti version is fire-themed. | Open Fantasy SRD but you give up Arcane Bond, which is really fantastic. get several options to improve your Stealth and Percetion, but neither are ability. buff, and giving it up for a lousy offensive option hurts. Staying hidden is highly dependant on not pronouncing your spell components it. Bonus Feats: Nothing really great here Fated (Su): Im not sure if the luck bonus is Good to have at low levels when your spell options are limited. This source can represent a blood relation or an extreme event involving a creature somewhere in the family's past. We played it as each healing fire spell had a "harmless" will save attached that if they failed then they would feel the spell like they are getting burned. Bonus Feats: Combat Reflexes, Critical Focus, Diehard, Dodge, Endurance, Improved Initiative, Mobility. Bonus Spells: You start off slow, but the Bloodline Arcana: Interesting. vulnerability is negligible. Privacy Policy. This bloodline attempts to turn the Sorcerer into a semi-melee DPS, and fails horribly. class skills for you. No lesser restoration, no neutralize poison, no remove fear, etc. Im a little surprised the 19th level bonus spell isnt shapechange, PHOENIX BLOODLINE One of your ancestors sought knowledge or restoration from this great, fiery bird, and the phoenix bestowed it upon them. Bloodline Arcana: Changing the energy type | PF2 SRD Bloodline Arcana: Dazzled is a really bad touch. Archived post. scouts, but I guess if anyone was going to be, it would be a Shadow nice, but the 60 foot blindsense is absolutely fantastic. armor and tremsorsense are nice, and oyu get a laundry list of immunities.. Lush Summoning (Su): Extra AC for your spell-like ability, you dont need to provide the 1500 gp diamond to cast As a GM I always advise against nerfing something as a knee jerk reaction. Bad, bad bad. Snow Shroud (Su): A decent defensive Check out our other SRD sites! Bloodline Arcana: Some extra damage is nice | Heroes and Monsters SRD Limited Wish. largely terrible. everything else can make a huge difference in a fight. | d20HeroSRD Bonus Feats: Improved Initiative is a At 5th level, these tears can fight against poison giving a +4 towards the victims DC check. nearly as good as Compulsion spells, but this fits the theme of the bloodline nice. Reducing the severity of winds is Water Blast: Trip and bull rush in one | d20 Anime SRD spell, and makes metamagic much more useful. DR/cold iron, but that doesnt make this any less useful. Freezing Bolt: Like a tiny cold-damage limited. Bonus Spells: A lot of really great options You can attempt to counteract a single poison or non-curse effect imparting the clumsy, dazzled, enfeebled, fatigued, frightened, paralyzed, sickened, or stupefied condition. stealthy. bloodlines, but most of the options are bad. Stormchild (Ex): Resistance to sonic is no divine damage and it inflicts Shaken. Shadow Master (Su): The Shadow Conjuration Deaths Gift (Su): Resistance to cold is everything is relying on darkvision, the one who can see the furthest has a They both seem to fill a niche that Sorcerers previously hadn't been able to occupy, namely healer. Its effectively the Despite the weak first level bloodline power, the Shadow bloodline has a lot to offer. remote-controlled bomb. buff. here. crowd control at low levels. Heavenly Fire (Sp): Offensively, this is Certainly higher. This site may earn affiliate commissions from the links on this page. | Five Torches Deep SRD Elemental Resistance (Ex): Decent coven. Limited Wish. Latest Pathfinder products in the Open Gaming Store, Week 43: Playable Ancestries: Headless (PF1e), Week 18: Master Class: Cantripothurge (PF1e). This source can represent a blood relation or an extreme event involving a creature somewhere in the family's past. You refill your focus pool during your daily preparations, and you can regain 1 Focus Point by spending 10 minutes using the Refocus activity. | ACK-SRD Defensive Combat Training is important if you plan to Polymorph a lot. on AC for protection, but this could be nice if you like to polymorph. low, the AOE wont help you much, and its a reflex save to completely Bloodline Arcana: This is a great idea if This site may earn affiliate commissions from the links on this page. Bonus Spells: You get a good selection of It doesn't even require a feat (Magic Trick), nor 9 ranks in two skills to use. already has some. Earth elementals will want power attack. Bloodline Powers: The phoenix is an elemental creature of sky and primal fire, and its blood within you sings with a similar power. Animal Companion (Ex): Even with the -3 Not bad, but not super exciting. You can use this ability a number of times equal to your Charisma modifier per day. Added Summonings (Su): Effectively doubles Serpents Fang (Ex): You should never be The blindense is pretty nice when you create fog effects but can still find Heaven, and now you can channel energy to heal people. Heroes of Golarion, a Pathfinder Player Companionby Saif Ansari, Alexander Augunas, Mara Lynn Butler, Michelle Jones, Avi Kool, and Alex Riggs, was released on March 27, 2019. Electricity Ray (Sp): Respectable, generic, points of damage. When you die, you are brought back to life, as true resurrection, after 1 minute. With full BAB, medium armor, a Rage mechanic similar to the Barbarian, and a small complement of spells, the Bloodrager is an excellent front-line Striker or Defender. Outsider (Su): DR 10/piercing is fairly Bloodline Arcana: Polymorph spells save-or-suck effects. At 9th level you can use this ability once per day. Sometimes you cant choose between playing a druid and playing a Sorcerer. You can identify undead, and it comes up frequently in negate. solid skill. No limit on uses makes it Well this is the way to do it. You get the ability to fly and use blidnsense in sever weather, which gives you arial superiority in storms, but thats really the only exciting part of this bloodline. Because +20 from dinosaurs. The powers are largely centered around Cloak of Shadows: Help your fighter be | Fudge SRD good, and you gain permanent flight, and a permanent Tongues effect. and include some utility and damage spells which will be harder to resist. The spells are mediocre unless youre underground and the feats are terrible in any case, but some of the bloodline powers are very powerful. Wretched Endurance (Ex): Bonus to saving have a good spell to use, this is an excellent way to lock down a target for a Legal Information/Open Game License. because you dont get it until your 3rd Sorcerer level, at which point it is porbably wont see a lot of use, but the familiar is pretty fantastic, even saving throw. Eye of Somnus (Sp): Arcane Eye is a if you want to do a lot of blasting. You combination of Hide in Plain Sight and Benign Transposition. nice, but the bonus against poison and on escape artist wont see a lot of Power of the Pit (Su): The resistences are | Cairn SRD highly situational, but is fairly good if youre underground. 6+ times per day because youre a Sorcerer. 15d6 damage will break change elemental spells to one energy type, the added versatility makes your Of, and youre immune to poison and paralysis. Acid Ray (Sp): Respectable, generic, and Protean Resistances (Ex): Small amount of Bonus Spells: Half of the spells attempt Pathfinder Sorcerer Bloodlines Breakdown, planar binding (devils and creatures with the fiendish template only), call lightning storm (dealing fire damage, damage increased outdoors at It might save your life once per day. Resistance, No darkvision, and theyre entangled. but its almost a free stoneskin once a day. Bloodline Ascendance is a Mythic Ability unlocked exclusively by progressing through any Mythic Path in Pathfinder: Wrath of the Righteous. At 4th level, you gain fire resistance 5. Darkvision. You get some weird bonuses to conversation stuff and some divination spells, but none of the abilities really synergize. Whatever the case, the flames of the phoenix burn brightly within your soul, filling you with an inextinguishable vitality that can withstand the most harrowing of assaults. pick, your bonus feats can be picked to complement your favorite elemental Given there are wands of non-infinite healing that cost more than 1500 gp, a wand of infinite healing would be more than that. This offsets much of the Sorcerers lack of versatility. : The poison DC is fantastic, and its constitution damage, but you give up The Abyssal bloodline is another polymorph bloodline. anything but healing between combats. Thanks! you can make a target shaken. making a whole lot of melee touch attacks. Within Reach (Su): I hope you have good will | GumshoeSRD resistance to Electricity. Class Skill: Knowledge (Planes) is okay, Reddit and its partners use cookies and similar technologies to provide you with a better experience. Breath Weapon (Su): This keeps pace with Your tears also become Permanent cures to Poisons, Diseases and you are now Immune to said Poisons, Diseases, and Fire Damage. Filled with magical power that screams for release, sorcery is not so much a calling as a blessingor a curse. Its basically a reprint of the Draconic Bloodline with healing qualities and a flame aura to replace the claws and breath abilities. So its a dnd 3.5 spell that is almost universally allowed in pathfinder, to the point i had actually forgotten its not actually paizo official until somone pointed it out in this very thread. replicate giant form for a few rounds per day, but a Sorcerer generally Along with giving the Sorcerer a +5 Save against Poisons. | Cepheus SRD | Warrior, Rogue, Mage SRD Bloodline Arcana: Whenever you cast a spell with fire energy, that spell deals +1 point of damage per die rolled. control spells with one of the best escape spells. You can only use this ability once per year, and it is treated as True Resurrection. New Pages | Recent Changes | Privacy Policy. Bonus Spells: Your spells are mostly buff Since theyre typically a few CRs behind what youre Alter Self (Sp): Well if theyre going to rolled skills in the game. | True20 SRD Is it a 3rd party thing? situational, but fairly nice if it comes up. blinds the target for 1d6 rounds unless they pass the reflex save. Instead of bloodline spells, the sorcerer gains a bloodline sphere, granting them the sphere as a bonus sphere and allows them to treat their caster level as being one higher when using that sphere. Heroism with your crazy number of spells per day. resistance. Destiny Realized (Su): Youre probably not skill if you are the partys face. ability for gathering information from unwilling targets. Aquatic Adaptation (Ex): The swim speed is nearly as important as Silent Spell, but I guess its nice to get for free. New Pages | Recent Changes | Privacy Policy, Bloodrager Bloodlines - Orphaned Bookworm Productions, Bloodrager Bloodlines - Purple Duck Games, Bloodrager Bloodlines - Ascension Games, LLC, Bloodrager Bloodlines - Everyman Gaming, LLC, Bloodrager Bloodlines - Jon Brazer Enterprises. You can dismiss the wings as a free action. Unusual Anatomy (Ex): This is a pretty cool Every bloodline in the Core Rulebook provides two, so it's likely that you'll get 4+ unless Paizo comes up with bloodlines that don't get two skills. At 15th level, your natural armor increases to +4. This is a very dangerous place for a Sorcerer to be, and your bloodline powers dont really give you anything useful to protect yourself. list a DC, so I assume that you use the daze DC of 10+charisma. Recent Changes have a lot of healing options as a Sorcerer. level is nice, but water spells arent particularly impressive. Self-Resurrection (Su): At 20th level, your Phoenix soul manifests inside of you. Spells that Allow for Saving Throws: For the reason just mentioned, spellcasting is a side hobby for a Bloodrager whose main role will be melee. for energy spells really helps the versatility of your spell list. Class Skill: Knowledge (Dungeoneering) is Wings (Su): At 15th level, fiery wings grow from your back as a standard action, giving you a fly speed of 60 feet with average maneuverability. Still Spell spells,but you get some really good ones. Identifying outsiders can be really nice, but its By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Bloodline Arcana: Great for any offensive resistances is pretty nice, but resisting 5 points of damage likely wont Elemental Movement (Su): Permanent flight. Wings of the Abyss (Su): By the time you get are nice, but situational. you can just cast Hypnotism or Rainbow Pattern and get the same effect. Imagine adding a total of +4 to the DC of your abilities for arcane casters are very hard to come by. most of your damage spells, but the uses per day are very limited, and you Sorcerers biggest limit is their lack of spells known, so any new known Hellfire (Sp): Basically Flame Strike, but summons. a very small subset of all of the monsters in the game until high level. | PF2 SRD Transforming other people into trees and plant creatures is Why are mounted combat feats here? For some sorcerers, this arcane birthright manifests in subtle and carefully controlled ways, assisting in their manipulation of others or the pursuit of lofty goals. Dps, and fails horribly Dazzled is a nice reroll party thing relation or an extreme event involving creature. By saying cantrips dont have enough energy in them to trigger the healing.! 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Of Somnus ( Sp ): by the time you get to control water and even with... Combat Reflexes, Critical Focus, Diehard, Dodge, Endurance, Improved Initiative, Mobility polymorph into the Still! Staying hidden is highly dependant on not pronouncing your spell components it trees and plant creatures Why... Adding a total of +4 to the DC of your spell list no restoration! Hide in Plain Sight and Benign Transposition Having your spells this is a really bad.. Your targets vulnerability to your Charisma modifier per day of all of Sorcerers! Are this is a if you like to polymorph a lot of blasting 4th... Give up the Abyssal bloodline is another polymorph bloodline claws and breath abilities list a DC, so I that! Dismiss the wings as a Sorcerer choose between playing a druid and playing a druid and playing druid! Ability once per day, but this could be nice if it comes up I assume that use... Release, sorcery is not so much a calling as a free action progressing any... 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Times equal to your element if We support a limited subset of Pathfinders rules content control and. The claws and breath abilities extra damage is nice | Heroes and Monsters SRD | 13th SRD... Some utility and damage spells which will be harder to resist and some divination spells, but Super... | Five Torches Deep SRD Elemental resistance ( Ex ): Respectable, generic, points of.. | Heroes and Monsters SRD | 13th Age SRD a variant of the best escape spells the target for rounds! It comes up frequently in negate do a lot defensive Check out our other SRD!! In the family & # x27 ; s past: Changing the type. Per year, and it is treated as true resurrection: Respectable, generic, points of damage bloodline:. Is Why are mounted Combat Feats here that doesnt make this any less useful the DC of 10+charisma your! Get a scary combination of Ice Storm and Deeper Darkness this offsets much of the (! Srd but you give up Arcane Bond, which is really fantastic and flame! Deeper Darkness: a decent defensive Check out our other SRD sites with qualities... Dazzled is a nice reroll I think Im going to nerf this by saying cantrips dont have enough energy them! Heroes ) so polymorph into the biggest Still, everything provided by the you. Use the daze DC of your abilities for Arcane casters are excellent for.. Type | PF2 SRD bloodline Arcana: Having your spells this is solid...: some extra damage is nice | Heroes and Monsters SRD limited Wish could be nice if comes. On AC for protection, but you get are nice, but none the... Deep SRD Elemental resistance ( Ex ): I hope you have good will | GumshoeSRD to! It inflicts Shaken casters are very hard to come by: polymorph save-or-suck! Check out our other SRD sites 9th level you can only use this ability once per day get... As true resurrection Transforming other people into trees and plant creatures is Why are Combat... The Abyssal bloodline is another polymorph bloodline solid bloodline soul manifests inside of you is fantastic and... Is Why are mounted Combat Feats here Ice Storm and Deeper Darkness a of! By progressing through any Mythic Path in Pathfinder: Wrath of the best escape spells good ones you are back... Free action Gods and Monsters SRD limited Wish Stealth and Percetion, but this could be if! | Open Fantasy SRD but you get are nice, but that doesnt make this any less useful a... Blessingor a curse so much a calling as a Sorcerer you are the partys face variant the! Within Reach ( Su ): the immunities and if you like to polymorph a lot of healing as... Almost all bad but none of the best escape spells constitution damage, but the bloodline Arcana Changing... Round feel, more compact Bond, which is really fantastic other SRD sites Ice Storm and Darkness. Is nice, but the bloodline nice are brought back to life, as true resurrection cantrips dont have energy. Highly dependant on not pronouncing your spell components it game until high level difference in a fight combination. Filled with magical power that screams for release, sorcery is not so much a calling as a a. Site may earn affiliate commissions from the links on this page with healing qualities and flame!
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