deltona high school death mahindra 6110 parts etizolam net review jamey aebersold pdf free download monkey hate video human female sex action videos dayz mortys weapons janet mason stockings teatime bonus prediction for today on facebook. The vampiric mist takes 20 radiant damage when it starts its turn in sunlight. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. Bite. The sea lion makes three attacks: one bite attack and two claw attacks . DEATHLOCK WIGHT In Dead in Thay, two kinds of wights serve the Red Wizards as guards and workers. n/a. Darth Plagueis was a Dark Lord of the Sith, so powerful and so wise he could use the Force to influence the midichlorians to create life. listing of Wizards of the Coast - AD&D 5th Edition - Module - 07 - Tales from the Yawning Portal.zip; file as jpg timestamp size; AD&D 5th Edition - Module - 07 - Tales from the Yawning Portal/ 2020-11-10 06:43: AD&D 5th Edition - Module - 07 - Tales from the Yawning Portal/A Tales from the Yawning Portal.pdf: 2020-10-28 18:45: 58050122 ACTIONS 1/day each: charm person.fog cloud, greater invisibility, polymorph (self only) Magic Resistance. Armor Class 16 Hit Points 60 (lld8 + 11) Speed 40 ft. STR DEX CON INT WIS CHA 11 (+0) 17 (+3) 13 (+l) 11 (+0) 16 (+3) 10 (+O) Skills Acrobatics +5 , Insight +5, Stealth +5 Senses passive Perception 13 Languages any one language (usually Common) Challenge 3 (700 XP) Unarmored Defense. Hit: 16 (2dl0 + 5) piercing damage, the target is swallowed , and the grapp le ends . Language : Each creature in that line must make a DC 13 Dexterity saving throw, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one. Her spellcasting ability is Intelligence (spell save DC 13 , +5 to hit with spell attacks). Large monstrosity, unaligned SHARWYN HUCRELE Medium humanoid (human), neutral evil Armor Class 15 (natural armor) Hit Points 90 (12dl0 + 24) Speed 10 ft., swim 40 ft. STR DEX CON INT WIS CHA 17 (+3) 15 (+2) 15 (+2) 3 (-4) 12 (+1) 8 (-1) Armor Class 16 (Barkskin trait) Hit Points 13 (2d8 + 4) Speed 30 ft . Tales from the yawning portal pdf trove read free 20446189.128571 29039167598 1769994.125 43211028926 42654505.703704 20239972756 20040167 23095604.569231 69175356187 36643876995 97715822914 3402495.5744681 16404040.594203 2030338952 21242083.410959 11475519.425532 21044600.058824 21887179.052632 They'll need to be quiet, cautious and smart. Siren has advantage on saving throws against spells and other magical effects. Within the Doomvault, the warrior has advantage on saving throws against being charmed or frightened . Eniarge (Recharges after a Short or Long Rest). If the mantle is destroyed, the nereid becomes poisoned and dies within 1 hour. The kelpie can breathe air and water. The necromancer is a 12th-level spellcaster. Kalka-Kylla can breathe air and water. D&D players, so too have tales of their dangers spread across the D&D multiverse. Hit: 10 (2d6 + 3) bludgeoning damage, and if the target is a Medium or smaller creature, it is grappled (escape DC 13) . Starting in 2022 and releasing only to our Patreon I am pleased to offer to . The dread warrior makes two melee attacks. Battleaxe. The nereid can comprehend and verbally communicate with beasts. A target that successfully saves is immune to this kelpie's hypnosis for the next 24 hours. If the lizard dies , a swallowed creature is no longer restrained by it and can escape from the corpse using 10 feet of movement, exiting prone. Hit: 5 (2d4) necrotic damage. APPENDIX B I CREATURES 237 Medium plant, neutral evil Armor Class 14 (natural armor) Hit Points 67 (9d8 + 27) Speed 10 ft., swim 30 ft . Within this tome are seven of the most compelling dungeons from the 40+ year history of Dungeons & Dragons. 3: Dwellers of the Forbidden City [+] Ch. False Appearance. At the end of each of its turns, it can repeat the save, ending the effect on itself on a success. Hit: 5 (ld6 + 2) piercing damage. Hit: 13 (3d6 + 3) bludgeoning damage plus 10 (3d6) acid damage. Sharwyn has a spell book that contains the spells listed in her Spellcasting trait, plus detect magic and silent image. A few use their powers for good, becoming hunters of the undead and risking their lives to save others. STR DEX CON 6 (-2) 16 (+3) 16 (+3) INT 6 (-2) CHA 7 (-2) WIS 12 (+l) Saving Throws Wis +3 Damage Resistances acid , cold, lightning, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks Damage Immunities poison Condition Immunities charmed, exhaustion , grappled , paralyzed , petrified , poisoned , prone, restrained Senses darkvision 60 ft., passive Perception 11 LanguagesChallenge 3 (700 XP) Blood Sense. [BOOK], ( (DOWNLOAD)) EPUB Author : Mike Mearls Publisher : Wizards of the Coast ISBN : 0786966092 Publication Date : 2017-4-4 Language : eng Pages : 248 EBook, Ebook | Read online Get ebook Epub Mobi, [Free Ebook], Ebook | READ ONLINE, EBOOK EPUB KINDLE PDF He has the following wizard spells prepared : Cantrips (at will):.fire bolt, mage hand, minor illusion, prestidigitation, ray offrost 1st level (4 slots): detect magic, magic missile, shield, unseen servant* 244 APPENDlX BI CREATURES Turn Resistance. Special Equipment. The zombie makes two melee attacks. Sneak Attack. This reduction lasts until the target finishes a long rest. Invisibility (Recharges after a Short or Long Rest). Melee Weapon Attack: +5 to hit, reach 10 ft., one target. GIANT CRAYFISH Large beast, unaligned Armor Class 15 (natural armor) Hit Points 45 (7dl0 + 7) Speed 30 ft. , swim 30 ft. EVOKER Evokers are specialist wizards who harness magical energy and elemental forces to destroy. A skeleton doesn't require air, food, drink, or sleep. Some are classics that have hosted an untold number of adventurers, while others were some of the most popular adventures ever printed. The zombie has advantage on saving throws against any effect that turns undead. Others are cold and reserved, unleashing their power at just the right moment to exploit an opponent's weakness. If the target can see the kelpie, the target must succeed on a DC 11 Wisdom saving throw or be magically charmed while the kelpie maintains concentration, up to 10 minutes (as if concentrating on a spell). (blind beyond this radius) , passive Perception 10 Languages telepathy 50 ft. APPENDIX B I CREATURES 233 DUERGAR SPY Combining the natural abilities of the duergar race with the specialized training of a spy, the duergar named Ghared is a force to be reckoned with inside Khundrukar (The Forge of Fury). Within this book you will find seven of the deadliest dungeons from the history of D&D, updated for the current edition of the game. Tales from the yawning portal pdf free update# There are many, . Speak with Animals. Water Lash. Lightningjolt (Recharge 5-6). Alternatively, he can choose a space within range that is occupied by a Small or Medium creature. Theintroduction of each adventure provides ideas on adapting ittoa varietyofD&D settings.Usethatin- formationtoplace it in yourcampaignorto give youan ideaofhow to adapt it. Plot Review: Many tend to be hotheaded and aggressive. A creature that touches the Ooze Master or hits it with a melee attack while within 5 feet of it takes 9 (2d8) acid damage. For 1 minute, the spy magically increases in size, along with anything it is wearing or carrying. Kalka-Kylla has two claws, each of which can grapple only one target. ACTIONS Quarterstaff. Var is a 12th-level spellcaster. The book was originally published on April 4, 2017. Spellcasting. Download Or Read PDF Tales from the Yawning Portal (Dungeons & Dragons, 5th Edition) - Mike Mearls Free Full Pages Online With Audiobook. MALFORMED KRAKEN The Doomvault (Dead in Thay) contains a number of denizens that don't have all the traits or abilities of normal creatures of their kind. Dragon+ #12. The enchanter must decide to do so before the attack hits or misses. The target must succeed on a DC 13 Dexterity saving throw or be knocked prone. Sir Braford wields Shatterspike, a magic longsword that grants a +l bonus to attack and damage rolls made with it (included in his attack). Hit: 7 (ld8 + 3) slashing damage, or 8 (ldlO + 3) slashing damage if used with two hands. Melee Weapon Attack: +5 to hit, reach 5 ft ., one target. Hit: 11 (2d8 + 2) piercing damage. Thayan apprentices have a measure of spellcasting ability, and many strive to become full-fledged wizards one day. It is able to shape its body into various forms, often assuming the aspect of a beautiful humanoid in order to lure people into deep water. When the night grows long in Waterdeep, City of Splendors, and the fireplace in the taproom of the Yawning Portal dims to a deep crimson, adventurers from across the Sword Coast- and even some visiting from other D&D worlds- spin tales and rumors of lost treasures. Sharwyn's AC can't be lower than 16. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check. Longsword. One creature the eel touches within 5 feet of it outside water, or each creature within l 5 feet ofit in a body of water, must make a DC 12 Constitution saving throw. Legendary Resistance (3/Day). This is really good for players who meta-game (using information their character wouldn't know), breaking the mood. By creating a psychic link with a dread warrior, a Red Wizard can experience the world through the creature's senses and direct the warrior. One creature in the vampiric mist's space must make a DC 13 Constitution saving throw (undead and constructs automatically succeed). Check 272 flipbooks from Pitfiend. Tentacle. Read More Posts. Dart. Hit: 16 (2d8 + 7) piercing damage. The mantle has an AC and hit points equal to that of the nereid , but the garment can't be directly harmed while the nereid wears it. If the target is a creature, the adept can choose one of the following additional effects : The target must succeed on a DC 13 Strength saving throw or drop one item it is holding (adept 's choice). If multiple creatures are closest, the attacker chooses which one to target . When the night grows long in Waterdeep, City of Splendors, and the fireplace in the taproom of the Yawning Portal dims to a deep crimson, adventurers from across the Sword Coast- and even some visiting from other D&D worlds- spin tales and rumors of lost treasures. Melee Weapon Attack: +4 to hit, reach 5 ft. , one target. The effect ends if the illusionist takes damage, it is incapacitated, or its speed becomes 0. March 13, 2021. Level 4 after about 2 sessions, and then 2-3 sessions for each level after that (DMG 261). It has the following wizard spells prepared: Cantrips (at will) :.fire bolt, mage hand, prestidigitation, shocking grasp 1st level (4 slots): burning hands, detect magic, mage armor, shield 2nd level (3 slots) : blur, scorching ray ACTIONS Dagger. The nereid can breathe air and water. This use of the spell has a range of 30 feet and can affect a cube of water no larger than 30 feet on a side. MALFORMED KRAKEN LEUCROTTA Huge monstrosity, chaotic evil The leucrotta is every bit as horrible as its grotesque appearance would suggest: the body of a hyena perched atop the spindly legs of a deer and topped with the head of a giant badger. Melee Weapon Attack: +7 to hit, reach 10 ft ., one target not grappled by the lizard. If damage reduces the dread warrior to 0 hit points , it must make a Constitution saving throw with a DC of 5 + the damage taken , unless the damage is radiant or from a critical hit. - Dead in Thay. . Multiattack. APPENDIX B I CREATURES 239 MARTIAL ARTS ADEPT Within a lavish chamber inside the Hidden Shrine of Tamoachan, two dust-covered bodies are found reclining. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). Keepers of the Tome Original homebrew intersects with the beginning of the Forge of Fury dungeon module from the Tales From the Yawning Portal adventure book. Duergar Resilience. Sharwyn is a 1st-level spellcaster. Monsters:Modrons Guild Artisan Monster:Green Slaad Fighting Style Blink Spell Aid Spell All Classes Monsters:Pixie. Spellcasting. It's straight from the DMG. -. In addition, if air can pass through a space, the mist can pass through it without squeezing. Sunlight Hypersensitivity. While in sunlight, the spy has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. Tales From The Yawning Portal PDF is a popular Reference Book written by Jeremy Crawford, Kim Mohan, and Michele Carter. Standing Leap. New DMs start with very little story guidance. She is not automatically hostile to strangers who enter her throne room, and in fact is looking for some help from a group of outsiders that can help her contend with the goblins that live nearby. The creature they call White Maw is one of their early achievements-a gray ooze of enormous size that has intelligence and can communicate. Spellcasting. One Medium or smaller object held or creature grappled by the kraken 's tentacles is thrown up to 60 feet in a random direction and knocked prone. as FREE download. Adventures set in the campaign module "Tales from the Yawning Portal" Tavern Tales Tavern Tales Leisure 5.0 9 Ratings; Adventures set in the campaign module "Tales from the Yawning Portal" JAN 3, 2022; Bonus: The Power of Friendship Bonus: The Power of Friendship. Hit: 8 (ld8 + 4) slashing da mage, or 9 (ldlO + 4) slashing damage if used with two hands . Melee Weapon Attack: +5 to hit, reach 5 ft., one Medium or smaller creature the toad is grappling. If the target is a Medium or smaller creature, it is grappled (escape DC 12). Shape Water. Pack Tactics. 1. A humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed . Bite. The enchanter tries to magically divert an attack made against it, provided that the attacker is within 30 feet of it and visible to it. Hit: 22 (4d8 + 4) bludgeoning damage plus 9 (2d8) acid damage. STR DEX CON INT 15 (+2) 13 (+l) 13 (+l) 1 (-5) WIS 9 (-1) CHA 3 (-4) Skills Stealth +3 Senses blindsight 30 ft., passive Perception 9 LanguagesChallenge 2 (450 XP) Amphibious. Undead Fortitude. "Tales from the Yawning Portal" on the Shelf of Many Books Tales from the Yawning Portal D&D 5 (5e) Year: 2017; ISBN: 978--7869-6609-7; Tales from the Yawning Portal on Amazon; Tales from the Yawning Portal on Wikipedia; Known monsters from the book: Animated Table; Barghest; Centaur Mummy; Choker; Deathlock Wight; Dread Warrior; Designed for Fantasy Grounds version 3.3.0 and higher. Explorer's Guide to Wildemount [+] It is, in fact, a greater zombie, a creature magically created from a humanoid corpse to be far more resilient than a typical zombie. The creature is actually inside the pillar, and when it is roused, it emerges with evil intent. Hit: 12 (2d8 + 3) piercing damage. A Guide To Tales From The Yawning Portal Psrpg V1. Though they might appear harmless at first, these thorn slingers are doubly dangerous, as anyone who falls into the pit or tries to traverse it soon discovers. ACTIONS Multiattack. ACTIONS Blood Drain. APPENDIX B I CREATURES 235 GIANT LIGHTNING EEL Large beast, unaligned Armor Class 13 Hit Points 42 (5dl0 + 15) Speed 5 ft., swim 30 ft. ACTIONS Multiattack. Amphibious. When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds, spin tales and spread rumors of dark dungeons and lost treasures. Challenge 10 (5 ,900 XP) Armor Class 12 (15 with mage armor) Hit Points 16 (3d6 + 6) Speed 30 ft . Melee Weapon Attack: +7 to hit, reach 5 ft. , one target. Overview About this Tales from the yawning portal: Dungeon & Dragons from Tales from the yawning portal, as it incorporates classic adventure that have been updated for use with the fifth edition rules and guidebooks. Like Tales Of The Yawning Portal? On a failed save, it takes 17 (4d6 + 3) bludgeoning damage , and ifit is a Large or smaller creature, it is pushed up to 15 feet in a straight line or is knocked prone (nereid's choice). GIANT LIGHTNING EEL STR DEX CON INT WIS 11 (+O) 17 (+3) 16 (+3) 2 (-4) 12 (+l) CHA 3 (-4) GIANT SKELETON Damage Resistances lightning Senses blindsight 60 ft ., passive Perception 11 LanguagesChallenge 3 (700 XP) In the Tomb of Horrors, treasure sometimes presents itself for the taking. STR Skills Perception +4, Stealth +5 Senses passive Perception 14 Languages Challenge 5 (1,800 XP) Amphibious. Tales of the Yawning Portal Explained in 8 Minutes | D&D 5e Dungeon Adventures Green DM 7.17K subscribers Subscribe 1.3K 33K views 2 years ago #dnd5e #dnd Tales of the Yawning Portal. The transmute, has the following wizard spells prepared : Cantrips (at will) : light, mending, prestidigitation, ray offrost 1st level (4 slots) : chromatic orb, expeditious retreat,* mage armor 2nd level (3 slots) : alter self? If anyone succeeds in freeing her, she vows to be a lifelong friend. Claw. She knows the following sorcerer spells: False Appearance. Cantrips (at will): mage hand, prestidigitation, ray offrost, shocking grasp 1st level (4 slots): burning hands, chromatic orb , mage armor Killer Response. If faced with enemies that are too much of a threat for it, the slug might offer to provide assistance, or it might submerge itself to avoid further harm. Tecuziztecatl can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. [deleted] 3 yr. ago. While the thorn slinger remains motionless, it is indistinguishable from an inanimate bush. The warrior has advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally isn't incapacitated. ACTIONS Multiattack. Hit: 12 (2d8 + 3) bludgeoning damage. Any creature that starts its turn within 10 feet of the toad takes 5 (ldlO) cold damage. Mar 27 2017. When necromancer kills a creature that is neither a construct nor undead with a spell of 1st level or higher, the necromancer regains hit points equal to twice the spell's level, or three times if it is a necromancy spell. Grave Bolt. Undead Nature. The necromancer has the following wizard spells prepared: Cantrips (at will): chill touch, dancing lights , mage hand, mending 1st level (4 slots): false life,* mage armor, ray of sickness* 2nd level (3 slots): blindness/deafness,* ray of enfeeblement,* web 3rd level (3 slots): animate dead,* bestow curse,* vampiric touch* 4th level (3 slots): blight,* dimension door, stoneskin 5th level (2 slots): Bigby's hand, cloudkill 6th level (1 slot): circle of death* *Necromancy spell of 1st level or higher Grim Harvest (1/Turn). Hit: 9 (2d6 + 2) necrotic damage. Kicking Retreat. By far the most powerful of these "inferior" creatures is a malformed kraken that is kept in a saltwater pool and is not as large or as durable as a true kraken. When the evoker casts an evocation spell that forces other creatures it can see, it can choose a number of them equal to 1 + the spell's level. Armor Class 17 (natural armor) Hit Points 172 (15dl2 + 75) Speed 20 ft ., swim 40 ft. LEUCROTTA Damage Immunities lightning Condition Immunities frightened, paralyzed Senses truesight 60 ft., passive Perception 12 Languages understands Common but can't speak; telepathy STR DEX CON INT WIS CHA 25 (+7) 11 (+O) 20 (+5) 11 (+O) 15 (+2) 15 (+2) Saving Throws Str +11 , Con +9, Int +4, Wis +6, Cha +6 Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks Large monstrosity, chaotic evil Armor Class 14 (natural armor) Hit Points 67 (9dl0 + 18) Speed 50 ft. STR DEX CON 18 (+4) 14 (+2) 15 (+2) 60 ft . Embed Tales from the Yawning Portal to websites for free. Hand Crossbow. Check Tales Of The Yawning Portal from monsterginger69 here. A Medium or smaller creature adhered to the thorn slinger is also grappled by it (escape DC 11). The transmuter carries a magic stone it crafted that grants its bearer one of the following effects: , Darkvision out to a range of 60 feet , An extra 10 feet of speed while the bearer is unencumbered Proficiency with Constitution saving throws , Resistance to acid, cold, fire, lightning, or thunder damage (transmuter's choice whenever the transmuter chooses this benefit) If the transmuter has the stone and casts a transmutation spell of l st level or higher, it can change the effect of the stone . Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Quarterstaff. Hit: 10 (2d6 + 3) piercing damage, the target is swallowed, and the grapple ends. Its spellcasting ability for it is Charisma. The nereid touches one creature it can see within 5 feet ofit. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. ACTIONS Multiattack. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. 10 (+O) GIANT SUBTERRANEAN LIZARD 21 (+5) Huge undead, neutral evil STR GIANT SUBTERRANEAN LIZARD The giant subterranean lizard (Forge of Fury) is an enormous reptile with a powerful tail attack. Forbiddance. They might be personable and interesting, using magic to manipulate people only when banter and conventional persuasion fails, or they might be rude and demanding, using and relying on charmed, obedient minions. The spy magically turns invisible until it attacks, deals damage , casts a spell, or uses its Enlarge, or until its concentration is broken, up to 1 hour (as if concentrating on a spell). The leucrotta makes two attacks: one with its bite and one with its hooves . A wight doesn't require air, food, drink, or sleep. Coming in April is WotC's next official D&D product, Tales from the Yawning Portal.This hardcover book contains seven classic dungeons updated to 5th Edition, from adventures such as Against the Giants, Dead in Thay, Forge of Fury, Hidden Shrine of Tamoachan, Sunless Citadel, Tomb of Horrors, and White Plume Mountain.This is, presumably, the product previously codenamed Labyrinth. LanguagesChallenge 1/2 (100 XP) Adhesive Blossoms. Tecuziztecatl can breathe air and water. Product Details. Undead Nature. DEX CON 20 (+5) INT 4 (-3) WIS 6 (-2) Evasion. On a failed save, the target takes 10 (2d6 + 3) necrotic damage, its hit point ma ximum is reduced by an amount equal to the necrotic damage taken , and the mist regains hit points equal to that amount. Use that information to place it in your campaign or to give you an idea of how to adapt it. D&D's deadliest dungeons are now part of your arsenal of adventures. Drowning Hypnosis. His spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). Nonmagical ammunition that hits the Ooze Master is destroyed after dealing damage . ACTIONS Pack Tactics. While the kelpie remains motionless in its true form, it is indistinguishable from normal seaweed. The location and its curmudgeonly proprietor, Durnan have been featured in multiple. The enchanter has the following wizard spells prepared : Cantrips (at will) :friends, mage hand, mending, message 1st level (4 slots) : charm person,* mage armor, magic missile 2nd level (3 slots) : hold person,* invisibility, suggestion* 3rd level (3 slots): fireball haste, tongues 4th level (3 slots) : dominate beast,'*stoneskin 5th level (2 slots): hold monster* *Enchantment spell of 1st level or higher ACTIONS Quarterstaff. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Icewind Dale: Rime of the Frostmaiden. The spy has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed . Hit: 6 (ld8 + 2) slashing damage, or 7 (ldlO + 2) slashing damage if wielded with two hands. Magic Resistance. REACTIONS Instinctive Charm (Recharges after the Enchanter Casts an Enchantment Spell of 1st Level or Higher). USING THIS BOOK Tales from the Yawning Portal contains seven adventures taken from across D&D's history. ENCHANTER Medium humanoid (any race), any alignment Armor Class 12 (15 with mage armor) Hit Points 40 (9d8) Speed 30 ft . Spit Acid (Recharge 4-6). SIREN Imprisoned inside a mist-filled chamber in the Tomb of Horrors, Siren serves as evidence of Acererak's heartless sense of humor. Like Tales from the Yawning Portal? Summary [ edit] Tales from the Yawning Portal is an anthology of updated modules and adventures from previous editions. Melee Weapon Attack: +7 to hit, reach 5 ft ., one target. Hit: 2 (ld6 -1) bludgeoning damage, or 3 (ld8 - 1) bludgeoning damage if used with two hands. Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 30 ft., one target. Dread tales told in the dead of night!When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten . Just add Tales from the Yawning Portal of darius to My Favorites. Hit: 16 (2dl 2 + 3) acid damage, and the target is blinded until the start of the nereid's next turn. 240 APPENDIX B I CREATURES Aquatic Invisibility. Tecuziztecatl sheds dim light within 20 feet of itself. Melee Weapon Attack: +6 to hit, reach 5 ft ., one target. TECUZIZTECATL Clinging to the wall of a water-filled chamber inside the Hidden Shrine of Tamoachan is Tecuziztecatl, also known as the Lord of Snails. Take a deep dive into nostalgia with some of the most dangerous, exotic, and magical adventures from D&D history. White Maw doesn't require sleep. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Bite. What I recommend is supplementing The Tales from the Yawning Portal with the 1981 version of the original module, available as a PDF for just $4.99. Just add Tales Of The Yawning Portal of monsterginger69 to My Favorites. The kelpie chooses one humanoid it can see within 150 feet of it. Melee Weapon Attack: +8 to hit, reach 10 ft. , one target. Until this grapple ends, the target is restrained, and the lizard can't bite another target. The vampiric mist can sense living creatures that have blood or similar vital fluids in a radius of 60 feet . Check 10 flipbooks from monsterginger69. APPENDIX B I CREATURES ACTIONS Dagger. START NOW. Undead Nature. C7867. - Sunless Citadel (Cidadela Sem Sol) - Tomb of Horrors (Tumba dos Horrores) - White Plume Mountain. Challenge 10 (5,900 XP) INT 9 (-1) WIS CHA 12 (+l) 6 (-2) Skills Deception +2, Perception +3 Senses darkvision 60 ft. , passive Perception 13 Languages Abyssal, Gnoll Challenge 3 (700 XP) Keen Smell. The illusionist has the following wizard spells prepared: Cantrips (at will): dancing lights, mage hand, minor illusion, poison spray 1st level (4 slots): color spray,* disguise self,* mage armor, magic missile 2nd level (3 slots): invisibility,* mirror image,* phantasmal force* 3rd level (3 slots): major image,* phantom steed* 4th level (1 slot): phantasmal killer* *Illusion spell of 1st level or higher ACTIONS Displacement (Recharges after the Illusionist Casts an Illusion Spell of 1st Level or Higher). That attitude is shared by their leader, Yusdrayl. ACTIONS Multiattack. Once per turn, the spy can deal an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn 't incapacitated and the spy doesn 't have disadvantage on the attack roll. The thorn slinger adheres to anything that touches it. Tales from the Yawning Portal.pdf - The Trove 2023 abox.pub. Protection. USING THIS BOOK Tales from the Yawning Portal containsseven adven- turestakenfromacrossD&D's history. The skeleton has advantage on saving throws against spells and other magical effects. THAYAN WARRIOR Medium humanoid (human), any non-good alignment THORN SLINGER Armor Class 16 (chain shirt, shield) Hit Points 52 (8d8 + 16) Speed 30 ft. STR 16 (+3) DEX 13 (+l) Large plant, unaligned CON INT WIS CHA 14 (+2) 10 (+O) 11 (+O) 11 (+O) Skills Perception +2 Senses passive Perception 12 Languages Common , Thayan Challenge 2 (450 XP) Armor Class 11 Hit Points 32 (5dl0 + 5) Speed 10 ft . 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